POKER
GUIDE PART I: THE HISTORY OF POKER
The origins of poker are difficult to pinpoint. There are a number
of theories on the antecedents of the game, and these are widely
debated themselves. Common threads can be isolated, however, and
what seems certain is that modern poker is more a hybrid of a number
of older games, rather than the direct descendant of any one in
particular.
The development of card playing
Card playing in itself seems to have originated in the Far East,
migrating via the Middle East to Europe. The earliest recorded occurrences
of card playing are from tenth-century China. Their "cards"
would have more closely resembled paper, another Chinese invention,
and the games were likely derived from Chinese dominoes. There is
a surviving record of the Emperor Mu-tsung playing "domino
cards" with his wife in 969 AD. This is one widely held theory
of the origin of poker.
The other popular theory is that poker originated from the Persian
game of "As Nas". This is a 5-player game, using a deck
of 25 cards with 5 suits. It is remarkably similar in concept to
poker: two cards are dealt, followed by a round of betting; then
two more cards and another round of betting; then a final card,
a final round of betting, and the highest ranked card wins.
A third theory is that poker developed out of the Indian card game
of Ganjifa.
The Mameluke Empire was purportedly responsible for introducing
card playing to Europe in the Middle Ages. Its realm stretched across
the Middle East, including Egypt, where remnants of cards have been
discovered, ostensibly dating back to the 12th or 13th century.
The earliest reliable records of card playing in Europe can be traced
back to the mid-14th century. The notion of royalty and card ranking
was adopted by the first European card makers, who were Italian
and Spanish. The 52-card pack emerged from Rouen in France in the
16th century. It became known as the "French pack", and
spread to England and America.
The emergence of poker
Research appears to show that the aforementioned Persian game of
"As Nas" is probably poker's closest ancestor. The French
game of "poque" can also claim some influence on the modern
game. Poque was a card game of bluffing and betting, and is reportedly
the first use of a deck consisting of the modern suits.
Other historic games that get a mention are the German "pochen"
and the English game of "Bragg".
Once poker crossed the Atlantic to America, its origins became easier
to trace, and there is more agreement on its development. It is
generally thought to have been brought to New Orleans by French
settlers, although the first record of an actual game called "poker"
only appears in the 19th century. It was played with only twenty
cards - four suits from Ace to Ten, each person receiving 5 cards.
It soon became the most popular game on the riverboats. From New
Orleans it traveled north up the Mississippi and Ohio rivers, and
then further afield by wagon and train. The Civil War saw the introduction
of stud poker, the draw and the straight, and the joker made an
appearance as a wild card in the last quarter of the 19th century.
DEAD MAN'S HAND
The Dead Man's Hand is one of the classic Wild West legends. It
is reputed to be the hand that "Wild" Bill Hickok was
holding when he was shot to death by Jack McCall in Deadwood's Saloon
Number 10 on August 2, 1876.
"Wild" Bill Hickok
Hickok was one of the most colorful characters that the early West
produced. While he had a number of strings to his bow - stagecoach
driver on the Santa Fe Trail, army scout and spy during the Civil
War, professional gambler, US Marshall and sheriff, Wild West Show
performer, and gold prospector - he was probably most famous as
a gunman with a deadly eye.
His adventures were truly the stuff of legends. While a stagecoach
driver he was attacked by a bear, which he managed to kill using
only a knife (or a knife and a pistol, depending on which version
you read).
But his exploits as a gunfighter were the basis of aura that came
to surround him. The myth seems to have begun with his shooting
of Dave McCanles over a Pony Express station. Hickok apparently
killed McCanles and two others, but the story was exaggerated and
ended with 10 deaths being attributed to him.
As word spread, his stature assumed larger than life proportions.
Because of this it is often difficult to separate the man from the
myth, something that he readily exploited, growing a wild mane of
hair and actively cultivating his image as a flamboyant yet very
tough customer.
His time as a scout in the Army further served to embellish Hickok's
reputation, in particular the tale of his single-handedly breaking
through a force of 350 Kiowa braves surrounding 40 men of the 3rd
Infantry Battalion from Fort Russell in Colorado, in order to summon
rescuing reinforcements.
After his stints in the army he held law-enforcement positions in
various towns, and became a professional gambler and card player,
as well performing in the Wild West Show.
It was at the card table that his past caught up with him. His reputation
had naturally ensured that there was any number of men seeking revenge
for dead friends, or to enhance their own stature, by gunning him
down. In the end it was a fatal error on Hickok's part, which allowed
a small-time thief by the name of Jack McCall to shoot him from
behind as he was playing. Although Hickok always insisted on sitting
with his back to the wall, facing the door, to prevent an ambush
from behind, for some reason he accepted a chair with his back to
the door. This allowed McCall to step up behind him and shoot him
in the back of the head.
The Hand
The actual cards have long been lost, so the composition of the
hand cannot be proven absolutely, but it is universally accepted
that it consisted of two pairs - Aces & Eights. Most agree that
they were the black suits - clubs and spades.
The kicker (5th card) is another matter altogether. This card is
hotly debated; the favorite candidates are:
Jack of Diamonds - according to the transcripts of McCall's trial,
a witness claims that this was the card.
Five of Diamonds - the town of Deadwood purportedly has this card
on display, claiming it to be the actual card.
Nine of Diamonds - according to supposed eyewitness accounts at
the time.
Queen of Clubs - Ripley's Believe It Or Not has this card on display.
Movies, documentaries and plays have variously portrayed it as the
King of Spades, Jack of Spades and Queen of Spades.
Although perhaps we will never know for sure exactly what cards
"Wild" Bill Hickok was holding when he was shot, you're
on pretty safe ground claiming that you have the Dead Man's Hand
if you're dealt black Aces and black Eights.
POKER TERMINOLOGY
Ace-High
A five-card hand that has no hand combinations (flush, straight,
pair etc), but contains one Ace.
All-in
When you bet all your money on a hand, either voluntarily in the
belief that you have the strongest hand, or because do not have
enough money to cover the full amount bet by someone else. You then
contend for the pot in an amount proportional to what you contributed.
Ante
The minimum bet that players must place into the pot by each player
before betting begins. The ante is placed before any cards are dealt.
Bad
Beat
When a good hand that would have been expected to win the pot is
beaten by a lucky draw.
Big
Blind
The first bet posted by the player to the left of the player who
posts the small blind. It is a forced bet. The big blind bet amount
is equal to the lower bet. For example, in a $10/$20 game, the big
blind is $10.
Applies in the following games:
Texas Hold'em
Omaha
Omaha Hi-lo
Big Pair
A pair with a value of 10 or greater.
Big
Slick
An A-K combination as pocket (hole) cards.
Blind
Bet
A forced bet that is placed before any cards are dealt. It is considered
a live bet for the first round of betting. You have big blind and
small blind bets in the first round of betting.
Applies to the following games:
Texas Hold'em
Omaha
Omaha Hi-Lo
Bluff
To pretend that you have a better hand than you actually do, by
betting aggressively, in the hope that the other players will fold.
Boat
Slang for a full house.
Bullets
A pair of Aces. If these are your pocket cards, they are also known
as "Pocket Rockets".
Burning
a Card
Discarding the top card from the deck.
Buy-in
Amount
The amount you must bring into a game.
Buy-in
Limit
The minimum amount you must bring into a 1-on-1 game.
Applies to Seven-Card Stud Poker
Call
When you place a bet equal to the previous bet.
Cap
The limit used to describe the third raise in a round. Betting is
then capped and players can only call or fold.
Cash
Out
To finish playing and exchange your chips for cash.
Catch
When a player makes the hand s/he was drawing to.
Check
When you want to stay in the game but not place a bet. You can only
check if no other bets have been placed in the betting round.
Check-Raise
To check at the beginning of a betting round and then raise when
a player to your left bets.
Coffeehousing
When players chat about a hand they are involved in, with the intent
of misleading or manipulating other players.
Call
Cold
Calling both a bet and a raise at the same time.
Collusion
When
two or more players work together in order to win a hand or succession
of hands.
Community
Cards
Cards that are dealt to the table. All players can use these cards
to complete a five-card hand.
Dead
Man's Hand
Two pair hand consisting of Aces & Eights. Reputed to be the
hand that Wild Bill Hickock was holding when he was shot dead.
Dealer-button
A flat disk that is used to signify the Dealer's position on the
table in online poker. The disk is usually marked with a D.
Deuces
A pair of Twos.
Drawing
Remaining in the round and accepting more cards.
Drawing
to a hand
Remaining in the round with the hope of making one's potential hand
as more cards are dealt.
Drawing
Dead
When a player is drawing to a hand that is not the best hand offered
by the flop and will therefore be beaten even if the hand is made.
Equalized
When all players have contributed the same amount of credits to
the pot.
Fifth
Street
The third round of betting and is called Fifth Street because the
players have Five-Cards each.
The following applies to the Fifth Street:
Bet amounts are at the high limit.
Note:
Betting limits are set by the card room.
The player with the highest ranking hand begins the next round of
betting.
Applies to Seven-Card Stud Poker.
Flop
The first three community cards dealt to the table.
Applies to the following games:
Texas Hold'em
Omaha
Omaha Hi-Lo
Fold
When players throw in their cards. They give up any claim on the
pot in exchange for not having to contribute more money to the pot.
Fourth Street
The second round of betting and is called Fourth Street because
the players have four cards each.
The
following applies to the Fourth Street:
The player with the highest ranking hand begins the next round of
betting.
Players can Fold, Call, Raise or Check.
Note:
If the highest ranking hand is a Pair, the first player to bet has
the option to bet either the low or high betting limit. This becomes
the raise amount for the rest of the game. The other players must
follow this amount when they raise.
Applies to Seven-Card Stud Poker.
Flush
Draw
When a player holds four cards of the same suit and is hoping to
draw a fifth card of that suit to complete a flush.
Go on Tilt
When a player loses emotional balance during a game and plays irrationally.
Gut Shot
To draw to an inside straight.
Hand
The best combination a player can make with the cards s/he holds
plus the communal cards.
Heads Up
A game with only two players in it.
Hole Cards
These are the Down Cards in front of the players. (Also known as
"Pocket Cards")
House
The host of the game (e.g. the casino)
Inside straight draw
Drawing to a straight where the cards needed to complete the straight
are those in the middle of the straight. For example, you have 6-7-9-10
and need the middle card (8) to make the straight.
Kicker
The highest unpaired card of a player's pocket cards.
Limping In
Calling the big blind rather than raising.
Live
Blinds
Blind bets that are in play.
Example:
Player A posts a small blind bet. Player B joins the game and posts
a big blind bet. Player A must now equalize the betting as the big
blind bet is in play and is live.
Lowest
Card
The card that has the lowest value. Aces are high. If two players
have the same lowest card, the value is determined by suit. Suits
are arranged in alphabetical order from lowest to highest value
- Clubs, Diamonds, Hearts and Spades.
Maniac
A very loose and aggressive player, playing almost any hand and
usually raising rather than calling.
Monster
A very strong hand.
Muck
When you do not want to show your hand to the table. The hand is
discarded without being displayed to the table. You can muck a losing
hand in a showdown, or the winning hand if everyone else has folded
before you.
Nuts
The best possible hand, that cannot be beaten, at a particular point
of the game.
Nut Flush
A flush containing the Ace.
Offsuit
Cards of different suits.
Outs
Cards that will make the hand that the player is drawing to.
Paint Cards
The picture cards (King, Queen, Jack).
Pocket Cards
The cards dealt face down to each player. (Also known as "Hole
Cards")
Pocket Rockets
A pair of Aces as your pocket cards (hole cards).
Post Now
A choice given to new players joining an existing game. They can
either post now or wait for the big blind bet. If they decide to
post now, they bet the equivalent of a big blind bet and receive
cards immediately.
Pot
The pot is the pile of chips that accumulates as each player ante,
bet and raise. All winnings are paid from the pot. The value of
the pot varies. It is dependant on the stakes involved and the amount
the Players bet. The pot goes to the winner of each round.
Note:
The House takes a small percentage of the pot. This is known as
the "rake".
If two or more Players have the same winning hand, they split the
pot equally.
Quads
Four of a kind (four cards of the same denomination)
Quartered
When Players tie with either a high or a low hand and earn a quarter
of the pot.
Applies to Omaha Hi-Lo Poker.
Rake
Percentage of the pot taken by the house.
Rags
Useless cards - cards that don't improve a hand.
Rainbow
When the board contains 3 or 4 cards of different suits.
Raise
When you increase the bet made by a preceding player. This increases
the stakes for remaining Players, who now have to match the total
amount including the raise.
Ring Game
A normal real money table game, as opposed to a tournament game.
River Card
The final community card dealt.
Rock
A player who will only play the best hands and nothing less.
Scare
Cards
High board cards (e.g an Ace that appears on the flop).
See
To see someone is to call their bet.
Semi-bluff
To bluff with a hand that still has drawing potential and could
improve to be the winning hand.
Seven
Deuce
The acknowledged weakest starting card combination in Texas Hold-em
(7-2)
Seventh
Street
The fifth and final round of betting, and is called Seventh Street
because the Players have Seven-Cards each.
The following applies to the Seventh Street:
The river card is dealt face down.
The player that played first on the Sixth Street plays first.
If there is more than one player left in the game after another
round of betting, the game is resolved by means of a showdown.
You expose the best five-card hand possible. The winner is awarded
the pot.
Applicable to Seven-Card Stud Poker.
Showdown
After the last betting round, when the remaining players compare
hands to determine the winner. The player with the highest value
hand wins the pot.
Sitting
Out
When you choose to leave a table for a few hands.
Note:
If a player sits out for more than fifteen minutes, or has missed
two rounds of blinds, they are removed from the table.
Sixth Street
The fourth round of betting and is called Sixth Street because the
players have six cards each.
The following applies to the Sixth Street:
Bet amounts are at the high limit.
The player with the highest ranking hand begins the next round of
betting.
Note:
Betting limits are set by the card room.
Applies to Seven-Card Stud Poker.
Slow
Playing
Playing non-aggressively with a powerful hand; calling and betting
instead of raising. This in the hope of not driving players out
of the hand and thus sucking more money into the pot. Also called
"sandbagging".
Small Blind
The first bet posted by the player to the Dealer's left. It is a
forced bet. The small blind bet amount is equal to half of the lower
bet. For example, in a $10 - $20 game, the small blind is $5.
Splash the Pot
To toss chips into the pot instead of placing them. Seen as bad
etiquette.
Stack
A player's chips.
Steal
To try and win the pot by betting when everyone else has checked,
or by making a large raise when everyone else has called.
Suited Cards
Cards of the same suit
Third Street
The first round of betting and is called Third Street because the
players have three cards each. The player with the lowest card displayed
brings-in the betting in this round.
Applicable to Seven-Card Stud Poker.
Turn
The fourth community card dealt.
Applies to the following games:
Texas Hold'em
Omaha
Omaha Hi-Lo
Under the Gun
The player who must act first in the betting round.
Visible Cards
Cards dealt face up to each Player. Players use these cards to complete
a five-card combination.
WSOP
World Series of Poker.
ONLINE POKER ETIQUETTE
When playing poker online you're not sitting face-to-face with other
players at a table, but there are still points of etiquette that
you should observe to help ensure that everyone has a pleasant playing
experience.
1. Use the Chat feature politely - no swearing at the other players,
or use of bad language in general.
2. Do not use the Chat feature to badger other players or to criticize
their playing abilities.
3. Do not discuss your cards with other players while the hand is
still being played - even if you have folded.
4. Only use English when chatting.
5. f you need to take a break, click the "Sit Out" button
or option so that your hands will automatically be folded.
6. Refrain from constantly discussing your hands after the fact,
especially if you have folded and are tempted to discuss what could
have happened had you stayed in the pot. You are the only one interested
in this and it is irrelevant to the other players.
7. Do not send repeated messages to a player who is not replying
- remember that many players play with the Chat feature disabled,
so as not to be distracted.
8. Do not point out mistakes to other players, or gloat over having
won a hand.
9. Do not become so distracted while chatting that you hold up the
game - remember that you are there first and foremost to play, not
to chat.
10. If you are playing at more than one table, be sure to pay attention
so that you don't hold up the game at any of the tables you are
playing at.
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